Ich hänge euch hier die factions_prop.ini und die system datei mit an.
factions_prop:
- Code: Alles auswählen
[FactionProps]
affiliation = sw_rep_grp
legality = lawful
nickname_plurality = singular
msg_id_prefix = gcs_refer_faction_li_n
jump_preference = jumpgate
npc_ship = li_n_li_elite_d1-3
npc_ship = li_n_li_elite_d4
npc_ship = li_n_li_elite_d5
npc_ship = li_n_li_elite_d6
npc_ship = li_n_li_elite_d7
npc_ship = li_n_li_elite_d8
npc_ship = li_n_li_elite_d9
npc_ship = li_n_li_elite_d10
npc_ship = li_n_li_elite_d11-19
npc_ship = li_n_cruiser_d22
npc_ship = li_n_dreadnought_d25
voice = pilot_f_mil_m01
voice = pilot_f_mil_m02
voice = pilot_f_leg_f01
voice = pilot_f_leg_f01a
mc_costume = mc_li
space_costume = li_captain_head, li_male_elite_body, comm_ge_generic2
space_costume = li_rockford_head, li_male_elite_body, comm_li_hatcher
space_costume = li_sales_head_hat, li_male_elite_body, comm_ge_generic2
space_costume = ge_male4_head, li_male_elite_body, comm_li_hatcher
space_costume = pl_male2_head, li_male_elite_body, comm_ge_generic2
space_costume = ge_male3_head, li_male_elite_body, comm_li_hatcher
space_costume = li_newscaster_head_gen_hat, li_female_elite_body, comm_ge_generic2_female
space_costume = li_newscaster_head_gen_hat, li_female_elite_body, comm_li_hatcher_female
space_costume = br_newscaster_head_gen_hat, li_female_elite_body, comm_ge_generic2_female
space_costume = br_newscaster_head_gen_hat, li_female_elite_body, comm_li_hatcher_female
space_costume = pl_female2_head, li_female_elite_body, comm_ge_generic2_female
space_costume = pl_female2_head, li_female_elite_body, comm_li_hatcher_female
firstname_male = 226608, 226741
firstname_female = 226808, 226952
lastname = 227008, 227307
rank_desig = 197002, 197003, 197004, 6, 9
formation_desig = 197808, 197820
large_ship_desig = 196976
large_ship_names = 202608, 202647
scan_for_cargo = commodity_alien_artifacts, 1
scan_for_cargo = commodity_cardamine, 2
scan_announce = true
scan_chance = 0.300000
formation = fighters, fighter_li_n
system datei: (SW01)
- Code: Alles auswählen
[SystemInfo]
space_color = 0, 0, 0
local_faction = sw_rep_grp
[EncounterParameters]
nickname = patrolp_assault
filename = missions\encounters\patrolp_assault.ini
[EncounterParameters]
nickname = patrolp_gov_patrol
filename = missions\encounters\patrolp_gov_patrol.ini
[TexturePanels]
file = universe\heavens\shapes.ini
[Music]
space = music_tau_space
danger = music_sigma_danger
battle = music_tau_battle
[Dust]
spacedust = Dust
[Ambient]
color = 255, 255, 255
[Background]
basic_stars = solar\starsphere\starsphere_stars_caps.cmp
complex_stars = solar\starsphere\starsphere_generic_stars.cmp
nebulae = solar\starsphere\starsphere_st01.cmp
[LightSource]
nickname = SW01_system_light
pos = 0, 0, 0
color = 0, 0, 0
range = 200000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[zone]
nickname = SW01_Sun1_death
pos = 0, 0, 788
shape = SPHERE
size = 5000
damage = 100000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = SW01_Sun1
ids_name = 458760
pos = 0, 0, 788
ambient_color = 255, 255, 255
archetype = sun_2000
star = ew04_yellow_sun
atmosphere_range = 2500
burn_color = 255, 255, 255
ids_info = 66162
[zone]
nickname = SW01_Sun2_death
pos = -7100, 0, -16568
shape = SPHERE
size = 5000
damage = 100000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = SW01_Sun2
ids_name = 458761
pos = -7100, 0, -16568
ambient_color = 255, 255, 255
archetype = sun_2000
star = green_giant_sun
atmosphere_range = 2500
burn_color = 255, 255, 255
ids_info = 66162
[Object]
nickname = SW01_planet_2
ids_name = 458762
spin = 0.000000, 0.000000, 0.000000
rotate = 0, 0, 0
pos = 14990, 0, 93096
archetype = planet_earth_3000
atmosphere_range = 3500
burn_color = 255, 222, 160
ids_info = 66069
[zone]
nickname = SW01_planet_2_death
pos = 14990, 0, 93096
shape = SPHERE
size = 3400
damage = 5000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = SW01_planet_3
ids_name = 458763
spin = 0.000000, 0.000000, 0.000000
rotate = 0, 0, 0
pos = 61538, 0, -85996
archetype = planet_moonred_1500
atmosphere_range = 3500
burn_color = 255, 222, 160
ids_info = 66069
[zone]
nickname = SW01_planet_3_death
pos = 61538, 0, -85996
shape = SPHERE
size = 3400
damage = 5000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = SW01_to_SW02_hole
ids_name = 458766
pos = -48914, 0, -48125
rotate = 0, 140, 0
archetype = jumphole_green
msg_id_prefix = gcs_refer_system_SW02
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = SW02, SW02_to_SW01_hole, gate_tunnel_bretonia
[zone]
nickname = Zone_SW01_to_SW02_hole
pos = -48913, 0, -48124
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0
[Zone]
nickname = Zone_SW01_destroy_vignette_01
pos = -76528, 0, -64693
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.500000
vignette_type = exclusion
[Zone]
nickname = Zone_SW01_destroy_vignette_02
pos = -154634, 0, -9467
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_SW01_destroy_vignette_03
pos = -120709, 0, 31558
shape = SPHERE
size = 10000
mission_type = unlawful, unlawful
sort = 99.500000
vignette_type = field
[Zone]
nickname = Zone_SW01_destroy_vignette_04
pos = -112819, 0, 12623
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_SW01_destroy_vignette_05
pos = -43392, 0, 71005
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = exclusion
[Zone]
nickname = Zone_SW01_destroy_vignette_06
pos = 34713, 0, 82050
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_SW01_destroy_vignette_07
pos = 70216, 0, 39447
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.500000
vignette_type = exclusion
[Zone]
nickname = Zone_SW01_destroy_vignette_08
pos = 52859, 0, -64693
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.500000
vignette_type = open
[Object]
nickname = SW01_planet_1
ids_name = 458759
spin = 0.000000, 0.000000, 0.000000
rotate = 0, 0, 0
pos = -138855, 0, 10256
archetype = planet_gaspurcld_5000
atmosphere_range = 5100
burn_color = 255, 222, 160
ids_info = 66069
base = SW01_01_Base
reputation = sw_rep_grp
[zone]
nickname = SW01_planet_1_death
pos = -138855, 0, 10256
shape = SPHERE
size = 5000
damage = 5000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = SW01_01_dock_ring
ids_name = 458772
archetype = dock_ring
ids_info = 66141
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = SW01_01_Base
pos = -134014, 0, 8496
rotate = 0, 109, 0
reputation = sw_rep_grp
difficulty_level = 1
space_costume = benchmark_male_head, benchmark_male_body
voice = atc_leg_m01
[Zone]
nickname = Zone_SW01_path_galaktischerepublik01
pos = -117553, 0, 18145
rotate = -90, -17, 0
shape = CYLINDER
size = 750, 21462
sort = 99
toughness = 1
density = 5
repop_time = 30
max_battle_size = 4
pop_type = lane_patrol
relief_time = 20
path_label = galaktischerepublik_01, 1
usage = patrol
mission_eligible = false
faction_weight = sw_rep_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 1, 0.200000
faction = sw_rep_grp, 1.000000
[Zone]
nickname = Zone_SW01_path_galaktischerepublik02
pos = -120314, 0, 3550
rotate = -90, 53, 0
shape = CYLINDER
size = 750, 14675
sort = 99
toughness = 1
density = 5
repop_time = 30
max_battle_size = 4
pop_type = lane_patrol
relief_time = 20
path_label = galaktischerepublik_01, 2
usage = patrol
mission_eligible = false
faction_weight = sw_rep_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 1, 0.200000
faction = sw_rep_grp, 1.000000
[Zone]
nickname = Zone_SW01_path_galaktischerepublik03
pos = -134910, 0, -4733
rotate = -90, 65, 0
shape = CYLINDER
size = 750, 19066
sort = 99
toughness = 1
density = 5
repop_time = 30
max_battle_size = 4
pop_type = lane_patrol
relief_time = 20
path_label = galaktischerepublik_01, 3
usage = patrol
mission_eligible = false
faction_weight = sw_rep_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 1, 0.200000
faction = sw_rep_grp, 1.000000
[Zone]
nickname = Zone_SW01_path_galaktischerepublik04
pos = -147928, 0, -7889
rotate = 90, 79, 180
shape = CYLINDER
size = 750, 8820
sort = 99
toughness = 1
density = 5
repop_time = 30
max_battle_size = 4
pop_type = lane_patrol
relief_time = 20
path_label = galaktischerepublik_01, 4
usage = patrol
mission_eligible = false
faction_weight = sw_rep_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 1, 0.200000
faction = sw_rep_grp, 1.000000
[Zone]
nickname = Zone_SW01_path_galaktischerepublik05
pos = -153056, 0, 4339
rotate = 90, 3, 180
shape = CYLINDER
size = 750, 22933
sort = 99
toughness = 1
density = 5
repop_time = 30
max_battle_size = 4
pop_type = lane_patrol
relief_time = 20
path_label = galaktischerepublik_01, 5
usage = patrol
mission_eligible = false
faction_weight = sw_rep_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 1, 0.200000
faction = sw_rep_grp, 1.000000
[Zone]
nickname = Zone_SW01_path_galaktischerepublik06
pos = -138855, 0, 26035
rotate = 90, -55, 180
shape = CYLINDER
size = 750, 36325
sort = 99
toughness = 1
density = 5
repop_time = 30
max_battle_size = 4
pop_type = lane_patrol
relief_time = 20
path_label = galaktischerepublik_01, 6
usage = patrol
mission_eligible = false
faction_weight = sw_rep_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 1, 0.200000
faction = sw_rep_grp, 1.000000
[Zone]
nickname = Zone_SW01_path_galaktischerepublik07
pos = -124654, 0, 17357
rotate = -90, 2, 0
shape = CYLINDER
size = 750, 37900
sort = 99
toughness = 1
density = 5
repop_time = 30
max_battle_size = 4
pop_type = lane_patrol
relief_time = 20
path_label = galaktischerepublik_01, 7
usage = patrol
mission_eligible = false
faction_weight = sw_rep_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 1, 0.200000
faction = sw_rep_grp, 1.000000